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EliteDenizen · 3 Nov 2026 · 2 min read
Every SkyBlock and survival server ends up with the same farm: one mob type, stacked as high as it goes, in a box nobody ever looks at. It works, but it's boring, and it's the same on every island.
Synergies are a new feature in EliteSpawner 0.2.0 that give players a reason to build something better.
A synergy is a combo of spawner types. When the right types are placed close together, the spawners involved make more loot and experience. A zombie and a skeleton spawner within 8 blocks of each other form an Undead Crypt. Add a spider and a creeper and it becomes a Graveyard, with a bigger bonus.
The main menu shows which synergy a spawner has, so players can see their layout paying off.
Every combo lives in
Only spawners with the same owner count towards each other, so nobody can borrow a neighbour's room. A spawner keeps its single best synergy, and they don't stack with each other, so the bonuses stay balanced. Spawners check their neighbours every few cycles, which keeps it cheap even on big servers.
Affinities are the other half of making farms interesting. A spawner type can produce more under the right conditions: zombies at night, drowned in the rain, blazes in the nether, or anything in a biome you choose. Combine the two and a well-placed Nether Forge running in the nether is noticeably better than a random one in the overworld.
Set it up with the synergies guide.
Synergies are a new feature in EliteSpawner 0.2.0 that give players a reason to build something better.
How synergies work
A synergy is a combo of spawner types. When the right types are placed close together, the spawners involved make more loot and experience. A zombie and a skeleton spawner within 8 blocks of each other form an Undead Crypt. Add a spider and a creeper and it becomes a Graveyard, with a bigger bonus.
undead_crypt:
display: "<dark_green>Undead Crypt</dark_green>"
radius: 8
require:
zombie: 1
skeleton: 1
bonus: 10The main menu shows which synergy a spawner has, so players can see their layout paying off.
The combos it comes with
- Undead Crypt: zombie and skeleton, +10%.
- Graveyard: zombie, skeleton, spider and creeper, +20%.
- Nether Forge: blaze, magma cube and wither skeleton, +20%.
- Barnyard: cow, pig, sheep and chicken, +15%.
- Village Guard: an iron golem near villagers, +25% for the golem.
- Ocean Monument: two guardians and a squid, +15%.
Every combo lives in
synergies.yml, so you can change them or add your own for custom spawner types.Fair by design
Only spawners with the same owner count towards each other, so nobody can borrow a neighbour's room. A spawner keeps its single best synergy, and they don't stack with each other, so the bonuses stay balanced. Spawners check their neighbours every few cycles, which keeps it cheap even on big servers.
Pair it with affinities
Affinities are the other half of making farms interesting. A spawner type can produce more under the right conditions: zombies at night, drowned in the rain, blazes in the nether, or anything in a biome you choose. Combine the two and a well-placed Nether Forge running in the nether is noticeably better than a random one in the overworld.
Ideas for your server
- Give each island tier its own synergy to unlock.
- Add a seasonal combo for an event, then remove it afterwards.
- Use applies-to so only the rare spawner in a combo gets the bonus.
Set it up with the synergies guide.